Arabs I

300 - 750 CE

Before Islam, Arabs scattered across the peninsula from Yemen to Syria lived without political unity but within intricate commercial networks. Bedouin tribes herded camels and raided each other across vast deserts. Settled communities in oases like Mecca and Yathrib (later Medina) survived through trade, controlling caravan routes between Byzantine Syria, Sassanid Iraq, and the Indian Ocean commerce flowing through Yemen. These merchant cities developed sophisticated commercial practices - credit systems, partnership arrangements, arbitration of disputes - that allowed trade to function across tribal divisions. An extra market naturally operated in major trading centers where merchants from different regions exchanged goods. The commercial elite of Mecca and other towns accumulated substantial wealth, but this prosperity came without political power or military might. Byzantine and Persian empires viewed Arabs as useful mercenaries and buffer populations, occasionally subsidizing friendly tribes but never treating them as equals.

Islam transformed this fragmented commercial society into a political force within a generation. Muhammad's message initially attracted Meccan outsiders and Medinan power brokers seeking alternatives to existing arrangements. The religion provided what commerce alone could not - a framework for political unity, clear rules for inheritance and business dealings, requirements for social welfare that created bonds beyond kinship. The zakat system, requiring Muslims to support the poor and elderly, built community solidarity that transcended tribal loyalties. When Muslim communities formed, they didn't just share faith but also recognized mutual obligations that made collective action possible. Theocratic governance under Islamic law offered certainty that tribal custom couldn't match - disputes resolved by scripture rather than by which side commanded more warriors. This clarity attracted converts and provided structure for rapid expansion.

By Muhammad's death in 632, Muslims controlled most of Arabia. Within two decades, Arab armies had shattered both Persian and Byzantine power in the Middle East. This wasn't just military conquest - Islamic rules for commerce meant Muslim merchants profited from every transaction across the expanding caliphate, with fellow Muslims in distant cities providing reliable trading partners. Communities that accepted Islam gained access to this commercial network, while non-Muslim subjects paid jizya that funded further expansion. The system sustained itself through growth - each new province brought wealth that supported more conquests, which spread the faith further, creating more opportunities for Muslim merchants. Arab identity increasingly merged with Islamic identity, though tensions remained between Bedouin military traditions and urban mercantile values. The early caliphate succeeded because it combined both - Bedouin warriors provided military power while Meccan merchant experience created administrative structures. The faith that began in a commercial city had remade Arabs from fragmented tribes into the ruling elite of a world empire, their language and religion spreading far beyond the peninsula that had once barely sustained them.

Ethnogenesis

Abilities

Arabs I

None
You have +1 market
recurrent available till Age III
During the achievement phase, pay 5 coins for each of your province. Then, gain 2 coins for each of your religious community
permanent available till Age III
When any player trades, gain 1 coins for each of their markets
instant
As a free action, choose Theocracy and Islam
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