Jurchens II

Ethnogenesis and unique abilities

Ethnogenesis

Abilities

Jurchens II

permanent
Bannermen: None 3 | None 1 | None 1
SB: +1 per non-engaged Bannerman
Cost: 1 food 1 weapon 5 coins
permanent
When borrowing each militarytechnology or culturetechnology, pay -1 resource and -1 product
permanent available till Age III
When recruiting unit, you may spend all your experience cubes (≥1) to recruit twice as many unit, paying for each
recurrent available till Age III
During the achievement phase, for each recurrentNone you acquired, gain 1 available military unit
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Clarifications & FAQ