Warians II

Ethnogenesis and unique abilities

Ethnogenesis

Age II
Warians
Age III
Chimors Incas

Abilities

Warians II

permanent
Kamayukis: None 3 | None 1 | None 1
SB:
Cost: 1 food 1 wood 6 coins | Siege Workshops
permanent
During a battle, predict the number of cubes drawn per color. If correct, redraw all the cubes with returning
permanent available till Age III
When recruiting any number of military unit, you may transfer 1 of them to the barracks or castle area of your player mat
permanent available till Age III
Your army has +1 strength bonus per unique military unit type in the barracks area of your player mat and +1 courage per each in the castle area
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Clarifications & FAQ