Swedes II

Ethnogenesis and unique abilities

Ethnogenesis

Abilities

Swedes II

permanent
Varangians: None 2 | None 1 | None 1
SB: +2 vs unit and +2 if defending
Cost: 1 food 1 weapon 4 coins | Barracks
permanent
You may move your None onto / through land hexes adjacent to the sea or ocean
permanent available till Age III
When trading, you may spend 1 transaction to sell up to 3 experience cubes for 12 coins each
recurrent available till Age III
During the voting, you may transfer all action cubes from a single area of your player mat to any event
×

Clarifications & FAQ